Reasoning

The finished work is the surface.

Scroll down. The deeper you go, the earlier it gets: from what shipped, to the first sketch.

−01

Diagrams that later changed

What I believed, before the field corrected it.

2022 · The marketplace
  1. Seller
  2. AXK
  3. Buyer
Later · The record
  1. Identity
  2. Origin
  3. Quality
  4. Custody
  5. Compliance
  6. Delivery
  7. Settlement
AXK Network — Redrawn for this site. Fieldwork showed the hard part wasn’t meeting a buyer; it was proving everything that happened after.
−02

Early prototypes

The first versions that worked well enough to be wrong.

−03

Abandoned interface ideas

Screens that didn’t survive contact with real users.

−04

Rough wireframes

Structure before style.

−05

Schema drafts

Deciding what a record is allowed to hold, and what it leaves out.

−06

Early architecture maps

How the pieces were supposed to fit together.

−07

Whiteboard diagrams

Thinking out loud, with other people in the room.

−08

Field notes

What people actually said, and what they actually did.

−09

Notebook sketches

Where every project started: a question, on paper.

Bedrock

The question

How does messy, real-world activity become a record that others can trust and act on, and what gets lost when it does?

Back to the surface